Results in the framework of S4Game project

Results in the framework of S4Game project

The project “Training of Soft Skills for Surgical teams using an immersive Serious Game” (S4Game) has been funded with support from the Erasmus+ Programme of the European Union.

The main goal of the project is to provide health professionals (surgeons, nurses, anaesthesiologists) with an innovative approach to acquire and develop soft skills in the field of surgery. To reach the target, a handbook and an immersive Virtual Reality-based serious game have been developed.

The “Handbook of soft skills training using virtual reality and serious games for surgical teams in operating rooms” consists of two main parts. The first part focuses on the theoretical and practical background of five cognitive skills (leadership, decision making, situation awareness, teamwork, communication and interaction). This part also introduces the surgical team members, their tasks and responsibilities and the potential of information technology (IT) and virtual reality (VR) to be integrated into surgical training. Each chapter follows the same structure. First, the theoretical background of each skill is presented, based on the latest literature, and then the most important competences needed to acquire the skills are described from the practical perspective, using examples from the real life. Info-boxes summarise the most important information as a take- home message and it is these are illustrated with photos of life in the operating room.

The workbook-like second part focuses even more on practice, using ten real-life examples to illustrate the importance of cognitive skills in surgery and the operating room. Each case study focuses on the main- and one or two secondary soft skills. The practical cases are presented under in the same structure, aimed at including the different elements and details that are necessary to put the case into practice. Brief theoretical information highlights the soft skills to be trained in the practical case, together with a brief introduction on its relevance. After presenting the case, the chapter describes the training approaches, the needed resources and offers a possible assessment methodologies to be used.

This handbook is the result of the team’s work, composed by Jesús Usón Minimally Invasive Surgery Centre (Spain) as coordinator of the proposal, Viral Studios (Spain), Charles University (Czech Republic), Semmelweis University (Hungary) and Polytechnique Institute of Portalegre (Portugal).

For further information: https://s4game.eu/

To download the Handbook click here.

Project reference: 2018-ES01-KA202-050943

LinkedIn
LinkedIn
Share